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Will playing violent games make a person violent? Opinions needed

So I was listening to my Hands Like Houses radio station today and got to wondering what the music you listen to says about you. Then I got reminded of that whole controversy over "violent video games making people kill other people in mass shootings" and so on with that BS. What do you guys think about this? I personally see it as just as much junk as the government faking the moon landings because Japan is known, among other things, for its video games, most notably the violent ones. Japanese cities from what I know have massive gaming bars like our bars and they also have one of the lowest crime rates on earth. My opinion about this is that these video games give you an outlet for any and all of the anger and frustration if modern life. I'd love to hear what you all have to say about this.
 
Videogames do not make people violent. If anything, it gives one a means to take out their frustrations. Videogames are no different from movies, TV, books, music & other art in that regard.

I completely agree with that. Most all the games I own are violent, although they range in violence from Call of Duty and Halo to Shadows of the Damned and Dead Space and everything in between, with the only exception being Need for Speed. Not only that, but I'm also one of the most docile and people I know.
 

Shadow Wolf

Certified People sTabber & Business Owner
There is no conclusive evidence. If the correlation was strong enough, why haven't games like Call of Duty or Grand Theft Auto caused a very sharp increase in violence?
Rather, on the contrary, for some violent video games have been shown to help with certain mood disorders, help those facing dire situations, and can have a cathartic effect on some.
 
I think if you have a violent nature no matter what you do you will see violence, and act violent.
If a persons nature is overruled by their self-control then it doesn't matter how violent their nature, they won't be allowed to act on that nature. Just the way I believe it works anyway.
 

Shadow Wolf

Certified People sTabber & Business Owner
I completely agree with that. Most all the games I own are violent, although they range in violence from Call of Duty and Halo to Shadows of the Damned and Dead Space and everything in between, with the only exception being Need for Speed. Not only that, but I'm also one of the most docile and people I know.
I grew up with DOOM, Golden Eye, and Mortal Kombat. You didn't see any of us kids breaking necks or ripping hearts out.
 

jeager106

Learning more about Jehovah.
Premium Member
Violent video games, television, movies, etc. tend to desensitize the young and
impressionable to violence.
It won't make anyone violent.
However if a person is imbalanced to begin with such things can add to an already
unstable attitude.
 

Shadow Wolf

Certified People sTabber & Business Owner
Violent video games, television, movies, etc. tend to desensitize the young and
impressionable to violence.
If fake fantasy violence can desensitize you to real violence, you might have some issues going on. I often play some extremely violent games (Mortal Kombat; Dante's Inferno), I enjoy some extremely violent anime (Hellsing Ultimate; Elfin Lied), and I've watch some extremely violent movies (such as any 80s Hack n Slash horror), but images of real violence make me cringe. I may wipe out entire cities in Fallout, but I hate watching the news when the police kill someone because they show images of real people who are being killed or have been killed in real life. Watching Reptile eat people piece by piece is kinda cool, and Mola Ram chanting "Kali Ma" as he rips a heart out is classic. But it's hard for me to watch the video of Eric Garner being chocked because that choke hold killed him. Even videos of animals being killed are prone to upsetting me.
 

freethinker44

Well-Known Member
I'm not buying it, if violent games, or violent media in general, influenced behavior I'd be a serial killer by now. If we can relate this to similar types of media, e.g., porn, studies have shown that not only does it not increase deviant behavior, but it may actually decrease it.
Source: Legalizing pornography: Lower sex crime rates? Study carried out in Czech Republic shows results similar to those in Japan and Denmark -- ScienceDaily
Most significantly, they found that the number of reported cases of child sex abuse dropped markedly immediately after the ban on sexually explicit materials was lifted in 1989. In both Denmark and Japan, the situation is similar: Child sex abuse was much lower than it was when availability of child pornography was restricted.
Other results showed that, overall, there was no increase in reported sex-related crimes generally since the legalization of pornography. Interestingly, whereas the number of sex-related crimes fell significantly after 1989, the number of other societal crimes -- murder, assault, and robbery -- rose significantly.

Source: Pornography and rape: theory and practi... [Int J Law Psychiatry. 1991] - PubMed - NCBI
If (violent) pornography causes rape, this exceptional development in the availability of (violent) pornography should definitely somehow influence the rape statistics. Since, however, the rape figures could not simply be expected to remain steady during the period in question (when it is well known that most other crimes increased considerably), the development of rape rates was compared with that of non-sexual violent offences and nonviolent sexual offences (in so far as available statistics permitted). The results showed that in none of the countries did rape increase more than nonsexual violent crimes.

Source: Does Pornography Cause Social Harm? | Psychology Today
Since the arrival of Internet porn:
* Sexual irresponsibility has declined.
* Teen sex has declined.
* Divorce has declined.
* Rape has declined.
So if we think of porn and sexual behavior as a microcosm of the link between behavior and media, if there is a correlation at all, it's that it decreases the deviant behavior it portrays.
 

Riverwolf

Amateur Rambler / Proud Ergi
Premium Member
So I was listening to my Hands Like Houses radio station today and got to wondering what the music you listen to says about you. Then I got reminded of that whole controversy over "violent video games making people kill other people in mass shootings" and so on with that BS. What do you guys think about this? I personally see it as just as much junk as the government faking the moon landings because Japan is known, among other things, for its video games, most notably the violent ones. Japanese cities from what I know have massive gaming bars like our bars and they also have one of the lowest crime rates on earth. My opinion about this is that these video games give you an outlet for any and all of the anger and frustration if modern life. I'd love to hear what you all have to say about this.

I've done some looking into this matter over the years, as I love video/computer games and this includes the violent ones. I've been playing many of them, such as Mortal Kombat and Doom, since I was quite young. Incidentally, I also like Manowar's music.

I'm also a pacifist and more than a bit of a wimp. I've never gotten into a real fight and I intend to keep it that way as best as I can.

Jack Thomson's whole thing about video games being the sole or primary cause of youth violence/school shootings is absolute nonsense. It's nothing but political maneuvering by taking advantage of neophobia and turning what amounted to a coincidence into ammo for his argument (that being that the Columbine shooters were big fans of Doom, one of them even having made a level).

HOWEVER, in this massive mess of political power play and fear mongering there does lie a slight kernel of truth, which is probably why it's still believed by some to this day. That bit of truth is that regular exposure to violent anything can cause children to act in more aggressive ways than otherwise. (NOT killing, mind; throwing things, hitting/biting other kids, more frequent temper tantrums, etc.) It can lead some children to believe that violence is the solution to problems, and in some cases, this might carry on into teenage years.

There's a lot of "maybes" in there, and there's a reason for that. The reason is that there are hundreds of other factors that could influence such tendencies in children. Negligent parenting, near or complete lack of exposure to non-violent media, genetic predisposition to more aggressive behavior, etc. And in all cases, we're talking about generally non-lethal aggression that's been part of our social behavior since... forever, really. We're not talking about killing other people, which is a completely different topic. The first school shooting in the US (that I'm aware of, anyway) took place in the 1960s: well before video games even existed.

The violent media in question is also not necessarily referring to blood or "realistic" violence. Any game where the only solution is to "kill the bad guy" counts in this context.

And the thing is, the catharsis of playing violent games, whether as children or adults, probably outweighs the potential problems that could come with it. This would certainly be the case when such play is tempered by other media, either by oneself if an adult, or by parents/guardians as children. I didn't only play violent video games while growing up, and I wasn't only exposed to violent media in general. Nowadays, I play almost as many non-violent games as I do violent ones.

Therefore, banning games is absolutely not the solution, nor is instituting legal "protections". The solution lies in parents and peers to NOT be so neophobic, and to help kids understand the contexts of violence in games, and make sure that other, non-violent media, gets exposure as well.
 

Riverwolf

Amateur Rambler / Proud Ergi
Premium Member
Violent video games, television, movies, etc. tend to desensitize the young and
impressionable to violence.

I actually don't really think this is true, though mostly based on my own experiences, not studies. When I last looked, studies were still not quite conclusive on the matter, so I could be wrong and me and my family and friends might just be the odd ones out.

Fictional violence is VERY different from the real thing. Mortal Kombat's brutal fatalities are as cringe-worthy as they are AWESOME. If anything, they pose more of a risk of misinforming kids about anatomy, since apparently humans have 16 skulls and 32 ribcages. Also, spear right through the heart? TOTALLY survivable since it was an x-ray attack, not a fatality. LOL

However, I cannot watch any news that involves war or violence. It's... overwhelming to me and my sheltered emotions. I think such news is actually a much more powerful force of desensitization to real life violence.

EDIT: I'm also not talking about games that attempt to depict real-life violence, such as Papers Please.

However if a person is imbalanced to begin with such things can add to an already
unstable attitude.

But the thing is, it's not really possible to predict exactly which media will further compound such instability. Charles Manson cited the Beatles for his inspiration. Plus, if you spend time on internet depictions of media primarily aimed at children, such as My Little Pony or Pokemon, you'll find some rather... gruesome stories (fiction). There seems to be this real impish glee that comes from taking something associated with childhood innocence and turning it into something horrific. (According to Youtube show GameTheory, Mario is psychopathic).

Another thing is that such media can allow for an outlet to such impulses, making real-life attempts of violence much, much less likely.
 
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Riverwolf, I knew there was a reason I liked you, and may I add that I hope to see you in that glorious hall when Odin calls us. Personally, I love bands like Manowar, Sabaton, Within Temptation, DragonForce, Amaranthe, etc. I'm also a pacifist but when/if there's a time where I need to defend someone, I will defend them, although let's hope there's never a time that I need to
 

psychoslice

Veteran Member
I have to confess that I have never liked games, I have a gentle nature and couldn't hurt a fly, I tried to like the games, I wanted to like the games, but I just couldn't, I even envy those who do like playing these games, but me, no way.
 

Shadow Wolf

Certified People sTabber & Business Owner
I actually don't really think this is true, though mostly based on my own experiences, not studies. When I last looked, studies were still not quite conclusive on the matter, so I could be wrong and me and my family and friends might just be the odd ones out.
I wrote a research paper about it this last semester. The evidence is still inconclusive, and highly suspicious as they don't discern the difference between lab-test behavior and real-world behavior.
I also had a sociology teacher who admitted a study she was a part of, "aggressive behavior caused by video games" was "indicated" when someone who had played a violent video was given a choice over what kind of snack to feed someone (a confederate) in another room, the confederate insulted the video game players, the video game players were told the confederate had stomach ulcers, and the video game players chose to feed the confederate a spicy snack.
Such "proof" of video games causing violence is a far cry from something like the Milgram expirement, in which it was shown obedience to authority can cause people to carry out what they thought was very real and potentially lethal suffering was being inflicted. Yet, how often are we warned about the dangers of following authority?
 

Bunyip

pro scapegoat
Many modern games introduce the elements of choice and consequence, which can render the experience to be very similar to the ancient parables of old. Moral and ethical concepts can be explored by gaming in astonishing ways.

Parables, the bible, theatre, literature etc have all contained a susbstantial degree of violence, often to explore moral and ethical questions.
 

Poisonshady313

Well-Known Member
I also had a sociology teacher who admitted a study she was a part of, "aggressive behavior caused by video games" was "indicated" when someone who had played a violent video was given a choice over what kind of snack to feed someone (a confederate) in another room, the confederate insulted the video game players, the video game players were told the confederate had stomach ulcers, and the video game players chose to feed the confederate a spicy snack.

I wonder if perhaps the bolded and underlined portion of what you said has everything to do with why the video game players made the choice they did, rather than the style of video game they were playing.
 

Selinagirl

Member
I grew up with DOOM, Golden Eye, and Mortal Kombat. You didn't see any of us kids breaking necks or ripping hearts out.
Im playing civ but you will never see me nuke another country, even if i became canchellorette.
Besides, my bro tells me, that violent games are the reason why he didnt kill anybody yet.
 

The Emperor of Mankind

Currently the galaxy's spookiest paraplegic
I've been playing violent video games for 10 years and I still can't stand actual violence - I usually go to pieces if it happens around me. It's not a context I particularly enjoy.
 
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