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Our Future Among the Stars

Heyo

Veteran Member
and the other 80% of c...?
Is not obtainable with the technology we already have and I proposed to use. I.e. hydrogen fusion with refueling by trapping inter solar hydrogen. At about 20% the drag produced by collecting hydrogen limits further acceleration.
 

Thief

Rogue Theologian
you will feel your weight in the seat ONLY
if acceleration is increasing

when speed becomes constant
you will float out of your chair

if your vehicle cannot increase continually …..you will float

likewise
you drop back in your seat when you hit the brakes

(the ship would be facing the direction from which you came)
 

ratiocinator

Lightly seared on the reality grill.
so.....if ever you achieve the speed of light
you will still float in your ship

If that were possible (which it isn't), you'd then be experiencing no time, so you wouldn't.

The point is that you can maintain a constant proper acceleration, which will give you 1g, indefinitely without ever reaching light-speed. Proper acceleration is basically constant acceleration in an instantaneously co-moving frame of reference. So at every instant in the journey, if you viewed things from a non-accelerating frame of reference that was at rest relative to you at that instant, you would be accelerating at a constant rate.
 

Thief

Rogue Theologian
If that were possible (which it isn't), you'd then be experiencing no time, so you wouldn't.

The point is that you can maintain a constant proper acceleration, which will give you 1g, indefinitely without ever reaching light-speed. Proper acceleration is basically constant acceleration in an instantaneously co-moving frame of reference. So at every instant in the journey, if you viewed things from a non-accelerating frame of reference that was at rest relative to you at that instant, you would be accelerating at a constant rate.
take the distance you want to cover
figure your weight (mass)
against a speed to maintain 1g

the greater the distance
the greater the TIME of acceleration
and SPEED MUST increase continually

so.....if the distance is great enough
you will eventually obtain the speed of light
and float in your ship

or....fail to obtain the speed of light
and float in your ship

in otherwords….your idea applies to a specific distance

THAT distance of which your ship will achieve it's best velocity
then you turn it around and decelerate in exact proportion to the half way point
 

ratiocinator

Lightly seared on the reality grill.
take the distance you want to cover
figure your weight (mass)
against a speed to maintain 1g

WHAT? Even in the Newtonian world you seem to be clinging to, 1g is an acceleration (g is the acceleration due to gravity at the surface of the earth) and an acceleration is an increase in speed. Mass only comes into it if you want to know the force needed. Weight isn't mass, weight is the force due to gravity on the Earth: F(weight) = mg.

the greater the distance
the greater the TIME of acceleration
and SPEED MUST increase continually

so.....if the distance is great enough
you will eventually obtain the speed of light
and float in your ship

or....fail to obtain the speed of light
and float in your ship

I suggest you look at the links I've provided - here they are again:
Proper acceleration - Wikipedia
Hyperbolic motion (relativity) - Wikipedia

From the frame of reference of the ship, you can maintain a constant acceleration (proper acceleration) of 1g indefinitely, from the "stationary" frame, your acceleration slows down as you approach light speed (but never stops) - it is hyperbolic.
 

beenherebeforeagain

Rogue Animist
Premium Member
and yes, you are right...you briefly stop accelerating, float while turning the ship around...and then apply a deceleration of 1 g until you reach your destination.
 

beenherebeforeagain

Rogue Animist
Premium Member
a college course I took a few years ago
titled....the Known Universe

it was a quick overview of various items we are sure of
well, either you were misinformed, or you've misremembered...G's are not relevant to escape velocity, which is what it sounded like you were talking about...
 

ratiocinator

Lightly seared on the reality grill.
a college course I took a few years ago
titled....the Known Universe

it was a quick overview of various items we are sure of

It, or more likely you, are wrong. You'd have to make other assumptions about the vehicle itself before you could arrive at an acceleration.

Even escape velocity only applies to a non-propelled object. You could escape the Earth at walking pace, with no acceleration at all*, if you could maintain the necessary thrust (exactly balancing the weight).

A rocket, continuously accelerated by its exhaust, need not reach ballistic escape velocity at any distance since it is supplied with additional kinetic energy by the expulsion of its reaction mass. It can achieve escape at any speed, given a suitable mode of propulsion and sufficient propellant to provide the accelerating force on the object to escape

* After you've reached walking pace, that is.
 
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Heyo

Veteran Member
It, or more likely you, are wrong. You'd have to make other assumptions about the vehicle itself before you could arrive at an acceleration.

Even escape velocity only applies to a non-propelled object. You could escape the Earth at walking pace, with no acceleration at all*, if you could maintain the necessary thrust (exactly balancing the weight).
Maintaining the necessary thrust (aka hovering) is accelerating (at 9.81 m/s^2 on earth).
A rocket, continuously accelerated by its exhaust, need not reach ballistic escape velocity at any distance since it is supplied with additional kinetic energy by the expulsion of its reaction mass. It can achieve escape at any speed, given a suitable mode of propulsion and sufficient propellant to provide the accelerating force on the object to escape

* After you've reached walking pace, that is.
Escape velocity applies to orbital mechanics. It depends on the mass of the object you're circling and the distance from the object.
If you leave radially (at any speed below escape velocity) and stop accelerating, you drop back.
Leaving radially at low speeds is very expensive because every second you are below escape velocity, you have to pay (thrust) just for staying in place and additionally for getting away.
 
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