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EA's at it again.

Asking

Member
I used to think that needing to have a CD in the drive to play a game was controlling (Although easily bypassed with a CD crack) but things have gotten somewhat out of control. I didn't realise that companies were charging gamers for access to game content which is already built into the game they had purchased.

Thats like buying a CD and then finding out that you have to pay more to access all of the tracks.
 

Twilight Hue

Twilight, not bright nor dark, good nor bad.
I used to think that needing to have a CD in the drive to play a game was controlling (Although easily bypassed with a CD crack) but things have gotten somewhat out of control. I didn't realise that companies were charging gamers for access to game content which is already built into the game they had purchased.

Thats like buying a CD and then finding out that you have to pay more to access all of the tracks.

Exactly. Codemasters now affectionately referred to as "Con"masters comes to mind in Operation Flashpoint DR "pigeonhole" as codemasters embattled Sion Lenton so eloquently had put it. Course they had a quite story to tell with that particular game (Console version. Not PC which was OK for the most part) and its DLC in wake of some smart gamers taking advantage of bugs and glitches that were overlooked of which in a package of a few ho hum missions, I kid you not, had included Island tour consisting of a completely empty island devoid of any enemies whatsoever with just a selection of vehicles to play with. That's it. no combat, no spawning, no nothing action-wise. You just go for a drive around an empty island and they charged you money for it. Thing is, the entire island was already included and complete in the games disc discovered by those who found a way past the glitches and took an unexpected drive LOL. Codemasters in spite of that, still went ahead and charged players for the unlock included in a small DLC bundle they released. Glad to hear they finally got out of the shooter Business themselves and stuck to developing racing games.... for now.

I'm on board with ShadowWolf and Mr T. Just charge me for the Game and introduce completed expansions at full price with all the whistles and bells intact and freely available and/or secret codes to discover and have fun with Like the good ole' days.

Sadly, I think those days are gone unless there are enough gamers out there plenty sick enough to actually stop buying games and DLC from certain publishers/developers, and send them a message they really and truly deserve. Get your act together and stop constantly biting the hand that feeds you, or choose to go out of business for good.
 

freethinker44

Well-Known Member
I used to think that needing to have a CD in the drive to play a game was controlling (Although easily bypassed with a CD crack) but things have gotten somewhat out of control. I didn't realise that companies were charging gamers for access to game content which is already built into the game they had purchased.


You didn't purchase the extra stuff on the disc, you purchased the game on the disc. They put the DLC on the disc to make it easier for them when they decided to release the extra content. DLC is planned sometimes from the begining of the project. They could just save it and wait for their planned release date for the DLC. Would that have changed the situation? Probably not. You would still pay the same price for the game, it just wouldn't include hidden content. The only thing that has changed by including it on the disc is the context with which you receive it. Just because it was included with the game, doesn't mean it was part of the game.
 

Shadow Wolf

Certified People sTabber
You didn't purchase the extra stuff on the disc, you purchased the game on the disc. They put the DLC on the disc to make it easier for them when they decided to release the extra content. DLC is planned sometimes from the begining of the project. They could just save it and wait for their planned release date for the DLC. Would that have changed the situation? Probably not. You would still pay the same price for the game, it just wouldn't include hidden content. The only thing that has changed by including it on the disc is the context with which you receive it. Just because it was included with the game, doesn't mean it was part of the game.
But you are still paying for the game, and all that the medium-format contains. Even expansion content was often planned before a games initial launch, and many games have had some sort of downloaded able content, such as user created items and quest from The Elder Scrolls Construction Set.
Putting content on a disc and expecting people to pay more for it is begging for people to figure out how to get around it. The online activation thing will probably also give rise to many third party programs to bypass those as well, especially considering not every gamer has access to high speed internet.
 

freethinker44

Well-Known Member
But you are still paying for the game, and all that the medium-format contains. Even expansion content was often planned before a games initial launch, and many games have had some sort of downloaded able content, such as user created items and quest from The Elder Scrolls Construction Set.
Putting content on a disc and expecting people to pay more for it is begging for people to figure out how to get around it. The online activation thing will probably also give rise to many third party programs to bypass those as well, especially considering not every gamer has access to high speed internet.

That is for the developer to worry about if they want to protect their copyrights. But I mean if you think about it, DLC is better than the older systems. Some DLC today is pretty good and can probably be a whole game on its own. If this was 10 years, what we consider DLC would have just been a crappy sequel for 60 dollars. Now, it is just extra content for 15. Just because they include DLC on the games disc doesn't mean you bought it when you bought the disc. We are not being cheated out of content. Let's face it, a map pack or extra missions is a pretty decent 15 dollar add-on when games get played-out. A few new maps and extra missions is waste of a 60 dollar sequel though.
 

Mister_T

Forum Relic
Premium Member
That is for the developer to worry about if they want to protect their copyrights. But I mean if you think about it, DLC is better than the older systems. Some DLC today is pretty good and can probably be a whole game on its own. If this was 10 years, what we consider DLC would have just been a crappy sequel for 60 dollars. Now, it is just extra content for 15. Just because they include DLC on the games disc doesn't mean you bought it when you bought the disc. We are not being cheated out of content. Let's face it, a map pack or extra missions is a pretty decent 15 dollar add-on when games get played-out. A few new maps and extra missions is waste of a 60 dollar sequel though.
If it's DLC for actual extra content, then I have no problem shelling out the cash for it. If it's DLC for stuff that we used to get for free in game by beating a game on hard mode or inputting a code, then yeah we're getting cheated.
 

JMorris

Democratic Socialist
how anyone still has any interest in the mass effect series after 2 shat all over itself, ill never understand. how anyone could trust bioware to make a game worth your money after ME2 & DA2, thats really amazing. lets line up around the block to get mugged!
 

JMorris

Democratic Socialist
I'm on board with ShadowWolf and Mr T. Just charge me for the Game and introduce completed expansions at full price with all the whistles and bells intact and freely available and/or secret codes to discover and have fun with Like the good ole' days.

the only company that im aware of that is doing that today is Bethesda. they seem to be the only game company that has any respect for its customers.
 

InformedIgnorance

Do you 'know' or believe?
*Nods* That is a very fair way to do it imo

Personally I also do not mind the way the later Dynasty Warriors / DW Extreme Legends franchise has been set up, though I am rather anxious about how other titles might adopt such a thing.
 

Shadow Wolf

Certified People sTabber
If it's DLC for actual extra content, then I have no problem shelling out the cash for it. If it's DLC for stuff that we used to get for free in game by beating a game on hard mode or inputting a code, then yeah we're getting cheated.
Not to mention killing the incentive to get good enough at a game to actually call yourself good just to unlock some over powered item, weapon, or character to have some fun with. And many of the hardest achievements I have seen today pale in comparison to beating just about any Battletoad game or the first or third Castlevanias on hard mode. I wonder if alot of kids today would know what to do with a game where when you die you have start over back at level one, and a level that only takes about thirty seconds to a minute was the result of spending hours of playing just trying to beat that level once. The original Punch Out (Mike Tyson or Mr. Dream) is probably the best example of a game that becomes super easy after you figure it out, but figuring it out requires racking up a staggering loss count. And something that you never really forget how to do either.
 

Sgloom

Active Member
trials evolution on xbox live has that old school feel to it. its like the new age excite bike. simple controls, but brutal to master. alot of content with an almost undending supply of user content. plus its only 15 bucks. ive been enjoying the smaller arcade titles alot more lately, they seem to be better overall quality, have that old enjoyable feeling to them and are much less expensive than major retail releases.
 
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